Bumpmap strength not working in Cycles?

Hi,

I’ve noticed this since a couple of versions back when my renders suddenly looked really weird on old files. It seem the Bumpmap strength is not working, no matter what I set it too it looks all the same. Doesn’t matter what type of material I use either. Am I doing it wrong?

Top image: 100% bump
Bottom image: 1% bump

Bumpmap is borked… try adjusting strength as in the thread below.

no that does not fix it anymore, that fixed it before it broke entirely.

i reported it months ago it has a tracking number but nobody is on it. i stopped rendering with cycles since then. actually a stop ship issue but nobody cares and noone communicates anything. one of those strangely beghosted bugs. i really don’t get it.

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Ah okay! That makes sense regarding my latest render in the gallery.

I wondered why the table top just didn’t quite work for me, but I assumed I had to rescale the bump strength. I couldn’t be bothered. :smiley:

Oh my, that’s really bad. I’ve been such a fanboy for Rhinos/Cycles strong rendering features. Guess I gotta fire up Keyshot again. Please @user_9123125 fix this asap, IMO this is quite a serious bug.

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Hej Jens -

This is on the list as RH-89697 Bump mapping broken
I’ve added this thread.
-wim