Bugs - selection not outlined in rendered view, xyz mixed up

Version 8 SR24
(8.24.25281.15001, 2025-10-08) Windows 10

I believe my drivers are up to date

Started after latest update. Selections suddenly not outlined in rendered view. Green outline of selected object shows in shaded view. I work primarily in rendered view, so it’s become a real problem. I don’t want to shade-highlight the surfaces on the object (option under display mode) because then the whole object becomes green and I can’t see the edges.

Next, the c-plane issue has been persistent. I have to reset it constantly with cplane → world → top command. You can see in the screenshot that when I try to move the object, crosshairs are in yz planes instead of xy. Applies to all geometric commands. The origin is also constantly moving from 0,0,0 to a random point. Has started with latest update in all files. I’m having to manually set these every time, but the selection outline/highlight has not returned :face_with_spiral_eyes:

i just updated driver on NVIDIA website, but the issue persists

Try turning off auto cplane (in the status bar bottom right of your screenshots)

Hi Derya -

What happens when you reset all options for the Rendered display mode to factory-defaults?
Please run the Rhino SystemInfo command and copy-paste its output here.
-wim

I reset, but it is still having the same issue.

Here’s the system info:

Rhino 8 SR24 2025-10-8 (Rhino 8, 8.24.25281.15001, Git hash:master @ ba28668a8431990c700173e46ef2dbcb873cf092)
License type: Educational, build 2025-10-08
License details: Cloud Zoo

Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 32GB)
.NET 8.0.14

Computer platform: DESKTOP

Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 3080 (NVidia) Memory: 10GB, Driver date: 10-9-2025 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 581.57

Accelerated graphics device with 4 adapter port(s)

  • Windows Main Display attached to adapter port #0

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 10-9-2025
Driver Version: 32.0.15.8157
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 10 GB

Rhino plugins that do not ship with Rhino

Rhino plugins that ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\SolidTools.rhp “SolidTools”
C:\Program Files\Rhino 8\Plug-ins\Commands.rhp “Commands” 8.24.25281.15001
C:\Program Files\Rhino 8\Plug-ins\WebBrowser.rhp “WebBrowser”
C:\Program Files\Rhino 8\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 8\Plug-ins\RhinoScript.rhp “RhinoScript”
C:\Program Files\Rhino 8\Plug-ins\IdleProcessor.rhp “IdleProcessor”
C:\Program Files\Rhino 8\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 8.24.25281.15001
C:\Program Files\Rhino 8\Plug-ins\RhinoRender.rhp “Legacy Rhino Render”
C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 8.24.25281.15001
C:\Program Files\Rhino 8\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 8\Plug-ins\MeshCommands.rhp “MeshCommands” 8.24.25281.15001
C:\Program Files\Rhino 8\Plug-ins\RhinoCycles.rhp “RhinoCycles” 8.24.25281.15001
C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 8.24.25281.15001
C:\Program Files\Rhino 8\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 8\Plug-ins\Displacement.rhp “Displacement”
C:\Program Files\Rhino 8\Plug-ins\SectionTools.rhp “SectionTools”

It’s still the same, unfortunately.

Update: The xyz axes are still mixed up (the only workaround is running the command cplane → world → top every time I open a file, which is annoying). I was however able to recover the selection highlighting in rendered view by doing a full reset (reset command and tick all the boxes). So halfway resolved.