(both systems, same behaviour: windows Rh7, mac Rh8)
something is super strange / buggy here:
a spiral-like mesh-Face-Setting.
shaded
in shaded view i would expect that the left spiral is welded at all edges (it is) and the right spiral is a real cut spiral…
showedges vs DupBoarder
looks (wrong but) consistent for this sample
but it is not, and not consistent for multiple copies: ( of the same geometry)
(left showedges, right dupBoarder)
this sample is manually drawn.
i have the same issue in a more complex geometry with this kind of mesh typology generated by code (c# plugin).
its a commercial project and i would need a fast fix or workaround @Gijs - does it make sense to additionally send a email to support ?
thanks
kind regards - tom
BadMeshEdge.3dm (3.0 MB)











