Hi,
since a while(maybe two SR) there is something odd going on with number being entered in the CL while drawing eg polylines.
see this example, I draw a line, set the origin, the enter the length in CL without pressing enter so I can dynamically set the line at the given length in the viewport, then when I click or enter to complete, often, not always though, the line will have a wrong length!! that is quite a critical bug imho, and seems something got broken there. I have been drawing like that since many years and it is not normal…
I just installed V7 and the bug is not really gone.
when SMART TRACK is on, ORTHO disabled and I use a numeric line length input while drawing a polyline and hold SHIFT to constrain to axes the length is still overridden to the location of the mouse cursor.
Click to set the start point type in 12 and no Enter the preview is constrained to 12 units. If you hit Enter, the line will be drawn at 12 units in the direction of the cursor - if you click, the cursor location is used.
Click to set the start point type in 12 with Enter and not tracking on any constraint - the preview is constrained to 12 units and the line holds that where ever you click. If you type 12 and Enter while on a constraint from SmartTrack, you get the line created there at 12 units.
basically the numeric length constrain seems to work in all cases, except when Smart Track is on and I snap to an ortho suggestion of the Smart Track.(what I described in the last post with holding shift was actually the Smart Track ortho kicking in not the shift ortho…)
still drawing any element (line, rectangle, etc) with smarttrack on and using numeric value to constrain length + holding shift for ortho, will pick the point clicked instead of staying constrained to the value entered in the CL.
Hello -
It seems that this unconstrained length happens if smart guides are enabled (default) and the cursor finds one of these guidelines lines and you click. If at this point you Enter, and not click, you get the constrained line… I’ll ask Mikko about that, it seems click ought to work. @dk2079 I added some detail to the existing bug item, it may need its own, I’ll see what the developer says.
-Pascal