I have several cases where need to fill gaps in a surface that come to a point.
However, always get bulges as the shape moves to the point, whether I use networksrf or sweep2.
That curve is the end of the object. It has to be perfectly straight. I’ve tried extending splines over the sharp curve, create a surface, and trim—but there are always bulges away from the curve.
If I use patch, I can avoid the lump (illustrating it is possible) but I cannot get a smooth transition to the surrounding surfaces.