I´m having the issue that every now and then some Breps get respawned at the origin of the document when re-opening a file, although they had a different location when saving the file beforehand.
This seemingly happens absolutely random: random Breps, and not every time I reopen a file.
The orientation of the Brep stays correct. So it´s just a translation that seems to be going on.
Please find an example file of a brep that respawned at the origin attached.
Does that mean that if you download the file that you attached here to a different location on your machine and open and close that 10 times, sometimes the object will be in a different position?
-wim
This file only features one Breps that was affected by this phenomenon.
I can´t really isolate a Brep before being affected by this phenomenon, because I don´t know which one is going to be affected next
Is there a way for you to have a look at some sort of meta/user data of the Brep/FIle to see if there are some clues about it´s latest translation? Or something in that form?
(I can´t really send one complete file of my current WIP files, since it´s sensitive content. I could try and create a new file with random generic Breps? But then again I can´t foresee if/when this phenomen will happen again.)
I don´t know if saving/re-opening the file at different locations does have anything to do with it. At least I didn´t change the location of my files.
Yes, please. Without a way to reproduce this, it’ll be pretty much impossible to fix this.
Please run the Rhino SystemInfo command and copy-paste the output here.
-wim
Windows 11 (10.0.22631 SR0.0) or greater (Physical RAM: 64GB)
.NET Framework 4.8.9277.0
Computer platform: LAPTOP - Plugged in [98% battery remaining]
Non-hybrid graphics configuration.
Primary display and OpenGL: NVIDIA RTX 3500 Ada Generation Laptop GPU (NVidia) Memory: 12GB, Driver date: 6-10-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 538.78
> Integrated accelerated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
- Secondary monitor attached to adapter port #1
- Secondary monitor attached to adapter port #2
Primary OpenGL: NVIDIA RTX 3500 Ada Generation Laptop GPU (NVidia) Memory: 12GB, Driver date: 6-10-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 538.78
> Integrated accelerated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
- Secondary monitor attached to adapter port #1
- Secondary monitor attached to adapter port #2
Secondary graphics devices.
Intel(R) UHD Graphics (Intel) Memory: 2GB, Driver date: 8-19-2024 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- There are no monitors attached to this device. Laptop lid is probably closed
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 6-10-2024
Driver Version: 31.0.15.3878
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 12282 MB
I´ve just created a new extrusion → no Attribute UserData
Added some UserText via Properties Tab → Attribute UserData with the same GUIDs as in your screenshot