Is there a way to change the uv direction of a single face of a box? I am forming a box to use for box mapping, but the face with the arrow on the image below has grain running not towards the desired direction. I guess I could just rotate the box around x axis. Or is there a better way to set surface uv direction?
I have read through that post before asking my question, as it does not go in depth about the Human Plugin mapping tools. I guess thinking about it more in depth with a fresh head today, I assume that I need to break up the box that I built, remap the faces that I don’t agree with my desired result, join it up to a box again and then only use box map human plugin component.