I am trying to render an animation of 750 frames and at a random point during rendering Rhino quits completely. I am running a high-spec PC with ample resources to handle it I would have thought. (Ryzen 9 9950x, 128gb DDR5, Nvidia 4080 Super).
Here is a still from the animation, there are many components.
Denoising is set to off
Looking at windows event viewer I get the same errors each time. I wonder based on some of the errors that there is a problem with one or more of the materials I am using? I have searched the forum and am yet to find a solution, any help here would be great!
Application: Rhino.exe
CoreCLR Version: 7.0.22.51805
.NET Version: 7.0.0
Description: The process was terminated due to an unhandled exception.
Exception Info: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Stack:
at UnsafeNativeMethods.Rdk_RenderMaterial_SimulateMaterial(IntPtr, IntPtr, CRhRdkTextureGenConsts)
at UnsafeNativeMethods.Rdk_RenderMaterial_SimulateMaterial(IntPtr, IntPtr, CRhRdkTextureGenConsts)
at RhinoCyclesCore.CyclesShader.RecordDataForShaderPart(RhinoCyclesCore.ShaderBody, Rhino.Render.RenderMaterial, Single)
at RhinoCyclesCore.CyclesShader.RecordDataForFrontShader(Rhino.Render.RenderMaterial, Single)
at RhinoCyclesCore.Converters.ShaderConverter.RecordDataToSetupCyclesShader(Rhino.Render.RenderMaterial, Rhino.Render.LinearWorkflow, UInt32, RhinoCyclesCore.Converters.BitmapConverter, System.Collections.Generic.List`1<RhinoCyclesCore.CyclesDecal>, UInt32)
at RhinoCyclesCore.Database.ChangeDatabase+<>c__DisplayClass112_0.<ApplyMeshInstanceChanges>b__5(Rhino.Render.ChangeQueue.MeshInstance)
at System.Threading.Tasks.Parallel+<>c__DisplayClass19_0`1[[System.__Canon, System.Private.CoreLib, Version=7.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].<ForWorker>b__1(System.Threading.Tasks.RangeWorker ByRef, Int32, Boolean ByRef)
at System.Threading.Tasks.TaskReplicator+Replica.Execute()
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(System.Threading.Thread, System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(System.Threading.Tasks.Task ByRef, System.Threading.Thread)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool+WorkerThread.WorkerThreadStart()
Faulting application name: Rhino.exe, version: 8.14.24345.15001, time stamp: 0x6758cc40
Faulting module name: coreclr.dll, version: 7.0.22.51805, time stamp: 0x634ed04e
Exception code: 0xc0000005
Fault offset: 0x00000000001cd98c
Faulting process id: 0x4674
Faulting application start time: 0x1DB51A2EC1ABF86
Faulting application path: C:\Program Files\Rhino 8\System\Rhino.exe
Faulting module path: C:\Program Files\dotnet\shared\Microsoft.NETCore.App\7.0.0\coreclr.dll
Report Id: 5c8ca300-1dc2-4787-8c90-30efd154814b
Faulting package full name:
Faulting package-relative application ID:
_Sysinfo dump
Rhino 8 SR14 2024-12-10 (Rhino 8, 8.14.24345.15001, Git hash:master @ cdb74b46090a23fe242c51b288886f76467a741b)
License type: Commercial, build 2024-12-10
License details: Cloud Zoo
Windows 11 (10.0.26100 SR0.0) or greater (Physical RAM: 126GB)
.NET 7.0.0
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 4080 SUPER (NVidia) Memory: 16GB, Driver date: 11-6-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 566.14
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port 0
Secondary graphics devices.
AMD Radeon™ Graphics (AMD) Memory: 2GB, Driver date: 6-25-2024 (M-D-Y).
> Accelerated graphics device with 5 adapter port(s)
- There are no monitors attached to this device!
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 11-6-2024
Driver Version: 32.0.15.6614
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 16376 MB
Rhino plugins that do not ship with Rhino
C:\ProgramData\McNeel\Rhinoceros\8.0\Plug-ins\Datasmith Rhino Exporter (d1fdc795-b334-4933-b680-088119cdc6bb)\DatasmithRhino8.rhp “Datasmith Exporter” 5.5.0.0
C:\Program Files\Common Files\McNeel\Rhinoceros\8.0\Plug-ins\Bella (813de3fb-18eb-405f-bfcd-b0b4d3da91fb)\24.2.0.0\bella_rhino.rhp “Bella” 24.2.0.0
C:\Program Files\Bongo 2.0 (64-bit)\Rhino6\Bongo.20.rhp “Bongo 2.0”
C:\Program Files\Bongo 2.0 (64-bit)\BongoUI.20.v60.rhp “BongoUI20v60”
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\Commands.rhp “Commands” 8.14.24345.15001
C:\Program Files\Rhino 8\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 8\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 8.14.24345.15001
C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 8.14.24345.15001
C:\Program Files\Rhino 8\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 8\Plug-ins\MeshCommands.rhp “MeshCommands” 8.14.24345.15001
C:\Program Files\Rhino 8\Plug-ins\RhinoCycles.rhp “RhinoCycles” 8.14.24345.15001
C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 8.14.24345.15001
C:\Program Files\Rhino 8\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 8\Plug-ins\Displacement.rhp “Displacement”
C:\Program Files\Rhino 8\Plug-ins\SectionTools.rhp “SectionTools”