RIL
(Rolf)
August 29, 2019, 3:59pm
1
So i have these two surfaces, with the same orientation of the internal structure, but when I run BlendSrf the blend gets twisted, and it seems I have no way of avoiding this. What am I missing?
Fig 1. Starting conditions:
Fig 2. Twisted result:
I often encounter this situation. How do I avoid this? What am I doing wrong? (R6.18)
// Rolf
1 Like
Piotr
August 29, 2019, 4:03pm
2
I have noticed it is important to click the same, far or close, (looking at the image) ends of the edges.
2 Likes
RIL
(Rolf)
August 29, 2019, 4:03pm
3
Hm. I’ll try that.
Edit: Yes, that did the trick.
I think every surface command except maybe NetworkSrf takes in count where do you click on each curve/edge
An option to “flip” the edges (similar to the loft command) would be very helpful.
2 Likes
pascal
(Pascal Golay)
August 30, 2019, 11:05pm
6
3 Likes