Blending Four Profiles into One Larger Profile

Hi! I’m currently trying to model a capital/blending point for a “tree” shaped structure. The structure goes from one large, cylindrical shaft at the base then rises and splits into (4) cylindrical profiles that angle up and out from the top of the larger cylindrical base/shaft. My issue is that I’m not certain how to model this connection point so that the form is curvilinear and smooth. I feel like this is a pretty simple modeling issue but I just can’t think of a good way to handle it.

The image that is attached is a perspective view that shows the base (large circle at bottom in red) and the start of the four “arms” (smaller (4) circles above the base). The blue sketch is a rough drawing of what I would like the connection between arms and base to look like, something that blends the shapes together fluidly but also in a curvilinear way. Thanks!

Why do you want to do IT parametricaly? What Parameters should bei changeable?

Why dont you Upload Data but only Screenshots?

Hello

Not sure of this at all.

You can begin to do it by hand using Rhinoceros, it will help you to find one logic.

If you want some examples looks for “Node Generator/Generation …”


You can now also do it with IsoPod.

you want to just model one version? or you want a parametric setup to solve it in grasshopper ?
(you posted in grasshopper category)

Just for the record, you have thoroughly nerd sniped me, @Jude_Bell

This is actually quite similar to a problem I will have to solve for my day job soon, so it doesn’t feel like wasted time (I keep telling myself :rofl: )

Korban Dallas, MultiPipe.