Hello Guys,
I have the following issue regarding a Blend Surface render visualization. As you can see in the shaded viewport, the surface generated by the “Blend Surface” seems to be normal, there’s no geometry problem. But when I change to the render view by default on rhino, I’m starting to see this weird type of texture/lines all along the gendered surface. How can I fix this?
Pd. Just for a little clarification, Blend surface is connecting A to B and C to D.
Thanks for your time.
What you’re seeing is likely due to low render mesh quality. To fix this, you can increase the render mesh quality:
Go to Options → Document Properties → Mesh
Change the Render mesh quality preset from Jagged and faster to a higher quality option like Smooth and slower.
Or manually move the NURBS meshing parameters slider toward More polygons
Hi, thanks for replying. I had it on Jagged and faster. I changed to Smooth and slower but it just changed a bit. Is worth mention that if I go to Custom, it seems to fix that part of the problem, but it damages another geometry.
It is probably the Corporate license. Does it every time.—-Mark
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Hi guys,
Mahdiyar was really close to the solution. I saw another post with the same issue and the responses recommended the following parameters. I’m sharing them in case you or someone else need it.