Using GhShaderNodes, Raytraced render (50 passes) and Intel denoiser.
bottle shader3.gh (11.9 KB)
bottle shader2.gh (25.0 KB)
Using GhShaderNodes, Raytraced render (50 passes) and Intel denoiser.
bottle shader3.gh (11.9 KB)
bottle shader2.gh (25.0 KB)