How can I take text curves and have them applied to a surface like they would in real life. Projection and/or extruding/trim will distort the curves depending on what there angle of the surface is correct?
I am trying flow along surface. However can’t get a basic test of this to work.
First issue is that when I am using a surface that has been split from a larger surface it wants to use the overall larger surface. I have to recreate the surface using a loft after duplicating the border.
Second issue the UV’s i’m having adjusting to work properly on a simple test.
Once I get this in the right direction is it going to distort the curves if my base surface isn’t the exact dimensions?
Please tell me there is an easier way.FlowSurface Test.3dm (70.0 KB)