I am currently working on a renderable library for vray in Rhino.
Since most pre-done modeling is done in 3dsMax I would like to convert this library into Rhino.
But. my workflow is not working.
- Strip the scene to get a single unit to export from the scene. (.vrscene)
- Import the scene in Rhino
- Renders → it works
- Move the folder to another computer/usb/etc → every connection is lost.
The workflow is really bad, I know, but I don’t want to spend time learning max, just rhino as my main multitool.
Can someone explain me what I do wrong? Is there another way to export vray out of max without all of its mapping and connections (.vrmesh looses the materials)