Hi to everyone,
Im relatively new to rhino so i wanted to inquire about the process of importing the materials and objects from 3ds max into rhino 7.
I also use Vray 5 in rhino and 3ds max.
On the basic level of importing only geometry it is pretty straight forward but i can’t get it right when also the materials and maps need to be applied correctly.
I am doing this because online there is a huge quantity of models and materials for free available for 3ds max and almost none for rhino specifically, so it would be of a great benefit to use those assets.
Any suggestion, help, tutorial, txt is welcome.
Thx a lot in advance!
Hi to everyone,
Are you sure that the materials are exported from Max? What file format are you using? Can you provide an example? Is this strictly about V-Ray materials?
Hi thx for ur fast reply.
Ill try to explain the situation a bit more.
I should be creating some furniture and interiors. I use rhino 7 and vray5. Then i also have 3ds max 2020 also with vray 5 on my computer.
I see that online there r a ton of models in .obj or .max and .mat that have their nice materials and uv mapping.
Now i would like to use them in my rhino and render them there with vray. But i would like to import them and then be able to modify them a beet, tweak some settings here and there.
What would be a correct workflow to do it?
Just import the .obj files into Rhino, then adjust the materials.
For v-ray specific help you probably are best off asking on v-ray forums.
Thank you for the advice.
Im facing the same problem. Did you find a solution ?
Please don’t double-post.