I would like to make something similar to this serving tray. I have found a grasshopper file that allows me to make the water ripples I am wondering how to effectively take the water ripples and have them seamlessly blend back into the flat surface of the object. I would like the transition to appear more natural and gradual then the serving tray but I am not sure what the best approach is. I would prefer to construct it parametrically if possible but at this point if it is easier and more practical to model it myself I will. What are your thoughts.
I guess a lot depends on whether you want a realistic “stone dropped in water” set of ripples. They don’t look like simple sine waves…
As I understand it the maths involved is complex so it may be easier to study some photos and draw an approximation than to try and use grasshopper.