Octane scene loading

I have just released a new version on the Otoy forums…

3.0.4.59

  • Added “Camera Animation Only” when exporting a Bongo animation, to only animate the camera (and leave the geometry static) for fast exporting of Bongo fly-thrus
  • Added “Cancel” dialog to the “Export Bongo Animation to OCS/ORBX” process
  • Fixed issue where only 100 frames could be exported from a Bongo animation

The “Camera Only” option won’t help you Micha on the scene you sent me - since there are animated meshes in the scene. For this you either need to a) get some real hardware, b) reduce the polygon count of the scene (1.2 million polygon for such a simple scene seems overkill), or c) request McNeel add the ability to access mesh transforms from RhinoCommon.

Paul

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