I have a file that will not zoom properly in details when displayed in parallel projection “isometric” views. It will zoom with the mouse wheel, or zoom dynamic button, then jump back to previous. Changing projection to perspective allows zooming but then resetting the projection back to parallel the zoom jumps back out again. Zooming extents or selected first does not help.
Zooming of planar views in the details works correctly.
I’m not seeing that here in a quick test. Does the “I have a file” part mean that this is limited to that file?
This is my test file: Isometric Detail.3dm (2.0 MB)
Also, please post the output from the SystemInfo command.
-wim
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 128GB)
.NET Framework 4.8.9290.0
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA RTX A4000 (NVidia) Memory: 16GB, Driver date: 9-13-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 553.09
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
Secondary graphics devices.
ASPEED Graphics Family(WDDM) (ASPEED) Memory: 64MB, Driver date: 5-15-2019 (M-D-Y).
> External USB display device with 0 adapter port(s)
- There are no monitors attached to this device!
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 9-13-2024
Driver Version: 31.0.15.5309
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 16376 MB
So far limited to this file, but the unique setup of projection mode, model extents and orientation is also limited. Let me know if you would want to have the file.