XNurbs releases a ground-breaking NURBS software

unhandled

#126

t-splines is a polynurbs modeler.


#127

This is the ‘multiblend’ tool of Alias. Xnurbs should do better, right?
If Alias succeeds, why should not it be possible in Rhino?
It would be like a trial version of the plug-in, useless to make examples or suppositions.


#128

Is there a recommend for plugins? I’ve been looking
for some.


#129

These approaches with UGS nx: n-side, patch and fill surface.
Xnurbs could do as Ugs or better?


#130

The Alias multiblend command came from the VSR acquisition, I see very little if any improvement.


#131

t-splines was made for your difficult modeling example.


#132

Then we do not take as reference Alias.
Better UGS …


#133

Seemed so, but can’t purchase it…


#134

Why don’t we wait until XNurbs comes up with something tangible?
Then we can play with it in Rhino and get an impression.

@XNurbs
Do you think you can provide a Rhino Plugin to test with in foreseeable time?

Charles


#135

@Toshiaki_Takano

Hi Toshiaki_Takano,

Something else comes up, and I have to deal with it. It will be delays for my response.

Toshiaki_TakanoPerview1.png shows the preview and RichardZZebra1.png shows the zebra view (As your can see from the preview, all selected constraints are sketch curves, so no tangent/curvature continuity can apply). While the model is quite easy for XNurbs, you should design your model interactively – design some constraints and use XNurbs to generate a surface, then modify your constraints or add more constraints … (There are some problems with your curves. If you use them to design a real product, then you may need to try to improve them.)

RichardZZebra1


#136

Thanks for the feedback.
Funky surfaces, but quite amazing it doesn’t fail and just give up.

I think I need to do sweeps to make the work for XNurbs less and more constraints.
But, I’m looking forward to using this on Rhino.

I think others are waiting too. :wink:


#137

Always better than Rhino’s patch. Inserting some extra curve (as constraint) should work better.


(Pascal Golay) #138

Rhino can do a pretty good job on this particular example.
FiveSideFill_rhino.3dm (871.2 KB)

-Pascal


#139

:champagne: :clinking_glasses: :heavy_dollar_sign:


#140

Multiblend quite often just sucks. Occasional magic only. Speaking from experience.

It’s really all about a logical patch layout. Then you need no Multiblend, XNurbs, Surf-U-Like, InstaBlend or other tomfoolery.

Draw good curves. Overbuild. Use theoretical intersections. Don’t construct from trimmed edges. And then, you’re at the pub by 5pm sharp :beer::beer::beer::beer::beer::beer::beer: until it’s closing time.


(Tom) #142

this word really exists :astonished: I was joining this thread in order to learn about some new ground-breaking NURBS software, but ended up in learning this. Life sucks…


#143

Hej Pascal,

good stuff! It’s almost good ; )

Would be great particularly for beginners and intermediates, if McNeel would keep a repository of typical and interesting solutions, such as those that you and other top users provide.


#144

Do not be annoyed if I put some comparative videos: it seems that Thinkdesign ‘patch’ is better than others …
To you the arduous sentence.


#145

However, I would like to say, apart from the various CAD comparisons, Rhino is a great, stable, easy to use and discreetly powerful software. If developers were to make more efforts on some shortage, it would become even more powerful.


#146

Pascal, maybe I’m wrong, this same exercise had been tried similarly in Rhino 4 and it did not work; has something improved? I do not know, the quality of some instrument / command …