WISH: Reverse Scroll Wheel Option

@Marlin: A nice feature would be to add a preference that allows reverse scroll wheel behavior.

From a UI/UX perspective, when the wheel is pulled toward the operator, the objects would get closer; while pushing away, the model would get further away.

While a number of Mac programs work this way, Rhino behaves inversely. Sure one can eventually get used to this, but when switching between programs it’s a bit of an annoyance. An option to reverse the scroll wheel behavior would be one of those subtle and very nice capabilities, appreciated probably by a few—especially newcomers.

FWIW, I’ve tried SmartScroll to reverse the scroll wheel behavior; however, there is a brief moment where the opposite of the desired zoom happens (if you want to zoom in by pulling, it momentarily zooms out, then in). Any other known workarounds?

~Dave

Hi Dave, in the windows version you can reverse the scroll weel by entering a negative value value larger than 1 under

Rhino Options / View / Zoom / Scale factor

not shure if this applies on mac but maybe worth a try.

c.

Neat trick, that I wasn’t aware of—thanks!

Unfortunately, this doesn’t have any effect in MacRhino.

~Dave

.
Rhinoceros-> Preferences-> View

change the zoom to 1.1
that would drive me nuts but have at it :smile:

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PERFECT… THANK YOU, JEFF!

~Dave

Yeah sorry, i´ve corrected my post above. It works the same under windows by using a value larger than 1 :sunny:

c.

oh thank you soooooo much!!! It almost drove me mad and your solution is perfect!

PS: I use Scroll Reverser on my Mac, and I think Rhino for Mac’s default is to reverse the system default “natural” scroll direction, which actually reverses twice after I use Scroll Reverser. I think Rhino should have had a button that we can choose the scroll direction.

1 Like

Life saver!