Hi, when I render and want a transparent background the Raytraced view shows a black background. It would be great if this color could be chosen or even a two toned gray checker texture (kind of a standard for showing transparency)
Reason: The background affects how we read the lighting in the scene so having something that resembles what we will composite the final image onto would be great. For web it would be best with a white background, for dark scenes a dark background etc.
And for rendered view it is white, at least on my machine.
Example on how background affects the impression of the lighting.