Wish: numeric complement button to the gumball

Hi!
It would be great to have numeric complement button when using gumball.
It happens to me very often that I need to grow this side 135,80 and then I want to enlarge other side also 135,80. But gumball is wrong way. I have to write -135,80. Because gumball remember the last number, it would be great to have “flip” to change positive number to negative, and negative to positive, without you have to click to the exact location and go to keyboard…


kuva

Yes there is scale and symmetry and what ever. Or is there some key allready?
But I wish in the future there would be flip button.

Thanks :slight_smile:

It might not be exactly your problem but in some situations you can orient the Gumball to the object instead of C-Plane. I agree a quick way to invert the transformation would be great.

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This has been asked for a few times. There is a youtrack issue already open for it.

https://mcneel.myjetbrains.com/youtrack/issue/RH-62864/add-a-positive-negative-toggle-in-the-text-box-for-gumball-

Ok, great it is allready in progress :slight_smile:
Thank you!

Well, it’s listed as “Future”, right now that means it’s not on the near-term roadmap…

Hi -
Not the same thing but probably covers this particular case -
If you change the Gumball alignment from “CPlane” to “Object”, the arrow will point in the “out” direction on both faces.
-wim

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another speedy workflow to do this without gumball:

I have assigned an Alias m to _move.
m
Move will accept length input

so my workflow for the initial question:

subselect first face
m space (move)
click anywhere (first point)
135.8 space (length)
shift click for direction ( temporary ortho)

subselect second face
space
click anywhere
space
shift click for opposite direction

I feel like a script could be created. You’d click on the arrow, then run a script which would copy the text to the clipboard and add a - before it (or take the - off if there’s one already on there) and paste.

…but beyond me how to do it - maybe not possible actually.

One trick I use is to set gumball to ‘align to view’ and then I just flip views (I have a button for that.) So, if I’m in the front view then switch to back view, the gumball doesn’t flip, so the same value moves object opposite direction. But it’s very limited.

I like workarounds but this one is a bit too much :grin:

mine above ?

Sorry, no, @phcreates workaround

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Yeah, it’s not good. But sometimes something half-assed like my work-around can inspire someone else to see a better way, so…