My quick search of something similar didn’t yield anything on the forum, but I have a feeling I’m not the first to ask for it.
I’d like an option for a variable fillet and chamfer to do the maximum up to a selected edge.
(or between two edges). Similar can be found in SolidWorks and Pro-E.
this will speed up workflow.
Windows 11 (10.0.26100 SR0.0) or greater (Physical RAM: 128GB)
.NET 9.0.9
Computer platform: DESKTOP
Standard graphics configuration using DirectX
Primary display: NVIDIA RTX A5000 (NVidia) Memory: 24GB, Driver date: 8-21-2025 (M-D-Y). DirectX(11)
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
- Secondary monitor attached to adapter port #1
Secondary graphics devices.
NVIDIA Quadro K2200 (NVidia) Memory: 4GB, Driver date: 8-21-2025 (M-D-Y).
> Accelerated graphics device with 4 adapter port(s)
- There are no monitors attached to this device!
DirectX Settings
Safe mode: Off
OpenBLAS: OpenBLAS 0.3.29 DYNAMIC_ARCH NO_AFFINITY Zen MAX_THREADS=64.
sorry for the vague initial response.
flat straight surfaces worked for the chamfer command with specifying the distance with 2 points.
i.e. when i recreated your example rather than on my part.