I have worked with Rhino since version 4 and the WIPs and every released version untill now. This new interface is by far the best one yet, and it finally saves every toolbar and panel in its own positions, I can open multiple windows of the same panel and I can switch from 1920 to 4k and everything stays put where it should be. Really great stuff.
But the WIP is crashing A LOT in the last 2 months. Especially when opening up the middle button popup. At least every couple of hours it hangs for a few seconds and crashes. Constantly. I’m using the WIP to work daily to keep up with the develpoment, get used to the new interface and access new features, and the price to pay is that I know that this constant crashing can happen and may happen for some time, but this is very different of any other version of Rhino I’ve used.
I’m not looking for a “solution” to this right now, but is this happening just to me? Is there something I’ve been doing wrong?
System Info:
Rhino 8 SR0 2023-8-15 (Rhino WIP, 8.0.23227.12305, Git hash:master @ 1c08cfad3cf1091b87da2d9643585abee78578d9)
License type: Commercial, build 2023-08-15
License details: Cloud Zoo
Expires on: 2023-09-29
Windows 11 (10.0.22621 SR0.0) or greater (Physical RAM: 32Gb)
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) Iris(R) Xe Graphics (Intel) Memory: 1GB, Driver date: 6-15-2023 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce RTX 3070 Ti Laptop GPU (NVidia) Memory: 8GB, Driver date: 8-4-2023 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 536.99
> Integrated accelerated graphics device with 4 adapter port(s)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 2x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 8-4-2023
Driver Version: 31.0.15.3699
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8 GB