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Update: now it is not even associated with grasshopper. Every file upon launching looks like that with or without grasshopper running. I fixed it for a second, but its back again.
Also only in shading view, render view is all good
Try uninstalling each plugin you have installed one by one until it goes away. It does look like the kind of coloring from Ladybug analysis stuff but I donât know the plugin well enough.
That might keep the setting that does this. Or if it is in your file youâll keep getting this. As I said before. Provide the file at least to exclude it is from your file.
Iâve seen this on another PC, some week ago, canât replicate the problem now.
The pc wasnât mine but it didnât have any plug-in installed as it was a studentâs.
To me it seemed like IF grasshopper was turned on, something triggered the rendering of meshes with applied ânormal colorsâ, with colors splitted and centered at world 0.
In the first pic all the blue spheres are probably on the same solid quadrant.
Updated Solution: Even better, I found out that my monitor has been hooked onto the wrong portal
I have two graphic cards Intel HD 4600 w OpenGL 4.3
and a Quadro M4000 w OpenGL 4.6
And I have been using the HDMI portal on the HD 4600 this whole time
I just switched to the Quadro Display port
and I can now set the OpenGL.UserCoreProfile to false and the shading is still functioning correctly