I’m trying to fit a couple of views that will simulate an human view for architectural renders.
I put the next properties:
Camera height (=z unit): 1.6
Target height (z unit): 1.6
Lens length: 25 mm
Somehow, the result seems way too high. I’ve already double checked the units of the model to make sure they are meters. I’ve also make sure the origin of the C-place is aligned to the floor plane. Both seems to be correct.
I’ve looked at some other discussions at this forum and couldn’t find the solution for my problem. I’m attaching a print- screen of the current view, showing as well the preferences and some indicative heights that hint there is some mistake with the height - it looks definitely higher than a normal human eye-height (~1.6 m).
I will appreciate it very much if someone could help me figure out what is the mistake. Thank you!