Where is the best thread making video featuring correct method?

the idea behind not doing a full, but only a half turn:

  • avoid that a suface shares a vertice twice in the final PolySurface (red x dot)
  • make sure that pull (which is part of most trim-Actions) has a easier job.

I remember some older CAD-exercises (not in Rhino) where Cylinders where represented with two 180-degree turns / surfaces.

And pull quite often does a messy job on special surfaces - see this topic:
(which never got much attention)