Could this be the PBR material I just added?
You have Save Textures
checked when saving the file. It tells you that there are 74.5MB worth of support files, meaning texture image files that are going to be embedded in the 3dm file.
This is useful for when you want to share the 3dm file and make sure the receiving party gets all image files as well. These will be written to a <filename>_embedded_files
folder next to the 3dm file on another machine (or on your own machine when you remove the original image files from your own machine).
Where is the check box for that?
I only get that dialogue with “save as.” I can’t find how to switch that off on a file already saved that I’m working on.
Lots of weird stuff that I assume is my working on a different machine than usual running on 8.12.
I keep getting the message to update, but doing so messed my my custom icons on the other machine. Posted to this thread with no response.
you’d get that when you save a file the 1st time as well-
if you need to access it again, simply save as then write over your existing file and uncheck textures. then when you save again, it will be remember that choice.
I’ve tried that several times. I’ve even saved as a new file name, restarted, etc. It still gives me the warning. I’ll just have to live with since choosing the “Don’t show this warning again” disables the No to save the embedded files option.
Hi Nicholas -
That’s correct. The setting is not remembered when saving again.
To turn off saving the textures, you will have to run the dashed version of Save and manually disable the saving of textures or make a macro that does that.
There’s also an advanced option that globally turns off embedding of textures, but if you go that route, you’ll personally need to make sure to keep track of all of the textures - both if you move files or if you share the 3dm file with others. → Renderer Development Kit.Settings.RendererSupport.NeverEmbedFiles
FWIW, this discussion is on the list as RH-80331 Save - keep the texture setting
-wim