Weird Shading

Hi everyone,

Can you guys help me out?

I started modeling this iphone case in Moi 3d, but ran into this shading problem while testing to see how it renders out. It’s supposed to be made from glass. The model to the right is from somebody else’s project and it renders correctly. The problem is caused after I punch the hole through it.

Pic:
https://www.facebook.com/photo/?fbid=4409644399070944&set=gm.973895753393026

What am I doing wrong? I’m new to CAD modeling, so I’m hoping it’s a general issue that I am not aware of, rather than the program (Moi 3d) itself, so that’s why I’m posting this here.

Hi -

For questions about Moi3d, please visit http://moi3d.com/forum/
-wim

ok, why again exactly here?

It’s a question about CAD modeling in general. Sorry for bothering you so much.
I actually found out that the problem was caused by flipped faces.

Cheers

nope, not really.

absolutely outrages to come here with questions regarding a different software package, how dare you. :face_with_hand_over_mouth: