I have done nearly all of my saves, since starting to use Rhino, as small saves.
Lately, the default to save textures (in folder) on Save Small has been causing problems.
I keep all the textures for a project–with the project.
At one time, it was possible to do an incremental-save-small (without textures) but that has been broken for some time.
So wait what’s happening exactly? It’s saving the textures when you savesmall?
I went in to the advanced options and turned off everything to so with embedding textures. I don’t think it was doing that for me, but I indeed got sick of every SaveAs or Export asking for the blasted feature that just guarantees it will eventually lose track of the textures. Too bad I can’t do the same to just take away the option to ever NOT SaveSmall.
It is more difficult to do a save small–without textures than it was before. Now, if you want to one, you always have to go through the complete dialog.
Some time ago, someone had written a script to incremental-save-small, but apparently, the underlying functionality was broken in a later build.
In the spirit of versioning, when I work on a project, I do an additional save each day it is worked on–and just before major changes.
Every single save I have ever done in Rhino 3D–has been save small with no textures, as they are all in the folders with the projects, as they should be.
The problem is exasperated: even if you do a Save with Save Small without textures saved, Rhino doesn’t remember, or doesn’t check the file attributes or payload.
Does anyone really want to do a Save Small–with embedded textures?