I’m having trouble with exporting a raster view of my model that isn’t super low quality. The lower res images export fine, but anything above 1920 x 1080 fails. That is to say, rhino says it has exported the image successfully, but the actual image I get is split into four sections and cropped (please see attached images for the lower res and the failed higher res).
I tried to do a lot of different resolutions, as well as using the Print command to get a pdf, but it’s always the same result.
Please let me know if anyone knows how to fix this.
Apple macOS Version 10.14.6 (Build 18G103) (Physical RAM: 8Gb)
Mac Model Identifier: MacBookPro10,2
Language: en-FR (MacOS default)
Intel HD Graphics 4000 OpenGL Engine (OpenGL ver:4.1 INTEL-12.10.12)
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: Intel Inc.
Render version: 4.1
Shading Language: 4.10
Maximum Texture size: 16384 x 16384
Z-Buffer depth: n/a
Maximum Viewport size: 16384 x 16384
Total Video Memory: 1536 MB
Graphics: Intel HD Graphics 4000
Displays: Color LCD (227dpi 2x)
Graphics processors
Intel HD Graphics 4000 (1536 MB)
Color LCD (1280 x 800)
USB devices
Apple Inc.: Apple Internal Keyboard / Trackpad
Apple Inc.: Bluetooth USB Host Controller
Apple Inc.: FaceTime HD Camera (Built-in)
TOSHIBA: External USB 3.0
PixArt: HP 1000 USB Optical Mouse
Bluetooth devices
None
Third party kernel extensions
None
Third party plugins
/usr/lib/log/liblog_network.dylib
I thought I had reported my problems with this before. If I set Resolution to CUSTOM and SCALE=2 (for example) I just get the background in an otherwise empty image file.