I believe this has been an issue for some time, but it would be GREAT if it could be resolved in rh 6. ViewCaptureToFile with a scale larger than a certain amount (seems to be anything larger than display resolution) shows distinct tiling artifacts in the capture. This is especially noticeable in “Arctic” display mode: at native viewport scale:
I have seen others complain about this in pen mode w/ shadows as well as rendered mode. Seems also to be related to this issue w/ ShowZBuffer at high-scale capture: Bug: ViewCaptureToFile + ShowZBuffer
Nice! Thanks for making the AO work with higher resolutions - this makes the new shading quality very useful!
The problem still persists in ShowZBuffer (tiling) - we would be ‘all set’ for a great level of viewcaptures control if that was fixed, too, along with the user-defined min-max depth control, per our discussion with @jeff: