I am placing lines on a mesh, so as to be ‘on’ the mesh I have vertex osnap turned on, however the cursor is making little snaps all over the grid beyond the mesh, as if I had a command 1/50th grid divisions snapto. running.
Turn off vertex and its now just smooth across that area of nothing.
so just moving it about is crazy. like trying to walk a dog through a forest when he wants to mark every tree !
Is there a command to lay a line as best fit a mesh surface, where the surface should be planar but is a tad textured ?