Appeared a problem, whenever I try to start a line on surface, point places through it, if I starting it from top, if I trying from bottom it shows that
Need help.
Appeared a problem, whenever I try to start a line on surface, point places through it, if I starting it from top, if I trying from bottom it shows that
If snaps are enabled, your geometry construction will want to anchor to something like an edge, endpoint, center, mid, etc., but it wonât just snap to a surface unless itâs a visible surface point, or a knot, or its center when itâs detected. Alternatively, you can snap a point to a surface edge or corner then move/drag it across the surface to where you want it. If it needs to be more exact, you can draw a point âon the surfaceâ using the top view then use the âpullâ, âprojectâ, or âclosest ptâ command(s) to snap it to a region of the surface. You can also use âExtract Iso Crvâ to generate UV curves on the surface then start your line at the intersection of the isocurves.
Thanks for responce, but Iâm not totally undetstood. Like before that I was builing line from curve to surface, which stopped my line, but now itâs just places at grid as in video
Hello @Minecraft ,
First, you can disable Grid Snap by executing the snap command from the command line OR pressing F9 OR there is a button at the bottom of the interface called Grid Snap , disable it.
To snap anywhere on a surface, follow this procedure :
Cheers
I definitely didnât grasp what you want then, or thought your line needed to be vertical - anyway it seems @ArchiCraig has your answer
Hello! This is what happens
Disable Project within the left panel named OSnap.
Thanks! This method is worked, but thereâs still a couple disadvantage 1: I canât repeat same thing with a right mouse button 2: This still doesnât work with simple line command
Hello @Minecraft ,
This problem could be alleviated with the help of a simple macro. (I will supply later today)
Maybe we are hitting on the wrong nail. If you could provide more information about the end goal. There is probably a better way to achieve your objective!
@René_Corella has provided some commands that could fit the bill.
Cheers
As I said before, simple lines just used to snap to surface, but now the problem is in that, the programm just donât see the surface and acts like itâs not there basically.
Hello @Minecraft ,
I donât remember it being ever possible. There a Mcneel answer supporting it too.
From my experience, there is always a surface selection before being able to snap to it. (E.g InterpCrvOnSrf, line normal to surface , sketch on surface , etcâŠ)
Could it have been a mesh that you were snapping to vertices/edges ?
Probably I was wrong somewhere, but I even had a project, where I was using this feature (Auto snap âOnSrfâ), and I canât do the same there, whatâs more confusing me. So the only solution weâre have is using âLineâ>âSelectSrfâ>âOnSrfâ or holing âctrlâ key, while selected right? Thanks anyway, that helps a lot.
-Cheers