Vector Printing Clipping Plane Section Border Color ISSUE

Hello community,

I hope you can help me, as I can’t figure out on how to print a model, cut with a clipping plane, with section styles per object or layer, the way I think it should print?

In my case I want the borders of the section-cut to be black and also defined this in the properties, printing it as raster works as it should, but printing with vector always overlays the borders of the section in the colour of the object.

just a quick example: in 3d space shaded

the same model in layout space and shown in PEN

and the final PDF with the coloured borders that I can not get rid off

ClippingDetailBorder.pdf (2.3 KB)
ClippingDetailBorder.3dm (152.0 KB)

best regards,
sebowim

Summary
Rhino 8 SR19 2025-4-22 (Rhino 8, 8.19.25112.13001, Git hash:master @ 0fe5f551e3e34ca51834ba0ca2217647d8027942)
License type: Educational, build 2025-04-22
License details: Cloud Zoo

Windows 11 (10.0.26100 SR0.0) or greater (Physical RAM: 32GB)
.NET 7.0.20

Computer platform: LAPTOP  - Plugged in [76% battery remaining]

Hybrid graphics configuration.
  Primary display: Intel(R) Iris(R) Xe Graphics (Intel) Memory: 2GB, Driver date: 11-21-2024 (M-D-Y).
    > Integrated graphics device with 4 adapter port(s)
        - Secondary monitor is laptop's integrated screen or built-in port
        - Secondary monitor attached to adapter port #1
        - Windows Main Display attached to adapter port #2
  Primary OpenGL: NVIDIA GeForce RTX 4060 Laptop GPU (NVidia) Memory: 8GB, Driver date: 4-12-2025 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 576.02
    > Integrated accelerated graphics device with 4 adapter port(s)
        - Video pass-through to primary display device

OpenGL Settings
  Safe mode: Off
  Use accelerated hardware modes: On
  GPU Tessellation is: On
  Redraw scene when viewports are exposed: On
  Graphics level being used: OpenGL 4.6 (primary GPU's maximum)
  
  Anti-alias mode: 4x
  Mip Map Filtering: Linear
  Anisotropic Filtering Mode: High
  
  Vendor Name: NVIDIA Corporation
  Render version: 4.6
  Shading Language: 4.60 NVIDIA
  Driver Date: 4-12-2025
  Driver Version: 32.0.15.7602
  Maximum Texture size: 32768 x 32768
  Z-Buffer depth: 24 bits
  Maximum Viewport size: 32768 x 32768
  Total Video Memory: 8188 MB

Rhino plugins that do not ship with Rhino
  C:\Users\sebow\AppData\Roaming\McNeel\Rhinoceros\packages\8.0\Bullant\24.12.10.8\bullant.rhp	"bullant"	24.12.10.8
  C:\Users\sebow\AppData\Roaming\McNeel\Rhinoceros\BlockEditNew\BlockEditNew_V8.rhp	"BlockEdit"	1.0.0.0

Rhino plugins that ship with Rhino
  C:\Program Files\Rhino 8\Plug-ins\Commands.rhp	"Commands"	8.19.25112.13001
  C:\Program Files\Rhino 8\Plug-ins\rdk.rhp	"Renderer Development Kit"	
  C:\Program Files\Rhino 8\Plug-ins\RhinoScript.rhp	"RhinoScript"	
  C:\Program Files\Rhino 8\Plug-ins\RhinoRenderCycles.rhp	"Rhino Render"	8.19.25112.13001
  C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp	"RDK_EtoUI"	8.19.25112.13001
  C:\Program Files\Rhino 8\Plug-ins\NamedSnapshots.rhp	"Snapshots"	
  C:\Program Files\Rhino 8\Plug-ins\MeshCommands.rhp	"MeshCommands"	8.19.25112.13001
  C:\Program Files\Rhino 8\Plug-ins\RhinoCycles.rhp	"RhinoCycles"	8.19.25112.13001
  C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp	"Toolbars"	8.19.25112.13001
  C:\Program Files\Rhino 8\Plug-ins\3dxrhino.rhp	"3Dconnexion 3D Mouse"	
  C:\Program Files\Rhino 8\Plug-ins\Displacement.rhp	"Displacement"	
  C:\Program Files\Rhino 8\Plug-ins\SectionTools.rhp	"SectionTools"