Hi forum,
I’ve been trying for some time now, to make a planar surface resembling a paved pedestrian path. I once found a forum post, or maybe it was a video, where you could use the UV editor along with the “flow” command to straighten the UV surface shape, so that the pavement pattern followed the selected curve, instead of just having a single orientation. I remember that you had to get the length of the curve, and then make a new linear curve with the same length as the target curve.
Does anyone know how to do this? Whenever I try to flow the surface to the new linear target curve, it distorts my surface.