hi,
when i use C# to rebuild a surface the UV is not equally distributed. is there a method to get it right this gives
hi,
when i use C# to rebuild a surface the UV is not equally distributed. is there a method to get it right this gives
If you checkand post the control points of the surface, I think you will see 5 columns and 10 rows? To get a more even topology, you will need more columns of control points I suspect.
hi @Jonathan_Hutchinson
When the same surface was used with rebuild Command in rhino, it gave equal spacing in uv space but when C# code is used the spacing is not equal . What can be the reason for this.
File?