Hello everyone, I am sorry if this is an old question or quite easy to solve, but I have tried for a while and have not found any good answers.
Here is the thing, I know Rhino has Cycles and it correctly uses my GPU, and raytracing view is magical. That had been said, the actual render when I use “RhinoRender” as a render engine, will not use cycles, but actually, it seems it uses the old CPU Only engine. Is there any way to have the main render engine, for outputting high quality, high resolution images, be with Cycles instead of the normal render engine? I could not find an answer to this anywhere.
Or is cycles restricted to being used only as a viewport/display option, with no way to using it as a render for outputting high end renders, as for example, with the normal Rhino render, or VRay?
Thank you all for any help,