Unity 2018 realtime photorealistic graphic

I don’t agree with that. We don’t use/play video games and our skills to make renderings, animations, VR experiences in Unreal and AR assets for iOS apps are not hurting by it. At all.

Last time 2 times we tried working with ‘game design texturing and lighting experts’ in Subbstance/Unreal, to try to prepare one our scenes I almost threw up. Everything looked overly shiny, reflective, AmbienOcclusiony, the nerd had even put some mist/fog in the scene to create more ‘mood’. It looked like a videogame :rofl:

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Haha! I get your point, but my point wasn’t intended for the actual game graphics that some games has, but the UI experiense for the immersion that games and the standard movement has :smile:
(But many new AAA games does look incredible though)

related to a number of previous requests… walkabout in its current form is pretty sad. V6 wish: a real walkthrough tool