I’m currently facing a challenge in properly wrapping textures around a surface. I’m utilizing the Shapemap plugin, but I seem to be making a mistake somewhere and am having difficulty identifying it. I have attached both Rhino files for reference. Please take a look and let me know where I might be going wrong.
Any assistance or insights would be greatly appreciated. Thanks!
By 3d texture you mean you wants some peak and not “flat” surface !
As you feed flat data you will just get flat data ! The tool has no intelligence yet. I will try to make you a demonstration. On how to apply something more complex. But if you want to use it one clue is to use the Normal outputs!
Hi,
I appreciate your help, and I saw the file. I have a question about the error message indicating an “invalid mesh.” Can you provide some insights into why this issue is occurring?
Hi Laurent Delrieu ,I followed your steps, but I keep encountering issues with the “Move Geometry” command. Could you help check what might be causing this? Thank you very much! test facade.3dm (1.7 MB) test facade.gh (21.4 KB)
Hello
I am not an expert in Shape Map, but I can see many problems here.
For some reason I don’t know it seems to not work well with the main geometry.
With a half geometry it works better.
For Line0 i used on of the line of the geometry.
Line1 is not on XY plane so it generates some other problem. I kept it on its plane and add some ways to cope with its position.
It is also important to fed Triangle panel with a Surface.
I added here a plane on the good level.
The main trick is to make a surface from your shape. it is quite simple as you shape has planar parallel borders.
Here I put a more generic approach than could work with non planar borders (it was used for shoes).
Hi Laurent ,I’m sorry to bother you again, but despite trying various methods, I still haven’t been able to achieve the desired result. Could you please take a look and advise on how to proceed? The specific requirements are as follows:
We would like to install ceramic tiles on the exterior walls of the building using a herringbone pattern. The arrangement of the tiles should transition gradually from a 45° angle to a vertical orientation (using a 45° layout on single-curved surfaces and a vertical layout on double-curved surfaces). Do you have any methods or techniques that could achieve such a layout?