Hey guys

Can we get this feature please? Similar to how “fit plane through points” averages a plane among a set of points in space, tsFlattenPoints went a step further and pulled the points to that plane (without actually building the plane of course). It’s a great way to quickly ensure a random set of control points are flat and reduce SubD wonkiness. Please excuse me if there’s already a command for this I haven’t seen yet. Thanks.