Hello. Newbie here. I am trying to make a signet-style ring. I have the profiles of the ring precisely defined with curves where I want them. I want a smooth, seamless surface over it. How should I approach this problem?
Here is what I tried:
One portion has 5 edges instead of 4. This seemed like a good candidate for the patch tool. The problem is that the patch, when mirrored, has visible seams. I tried to work around this by extruding the three edges that must be seamless, then matching the patch to the tangency of the created surface edges. There were still visible seams after mirroring for some reason.
Something I have seen in a few ring tutorials which almost achieves what I’m going for is bridging the two curves that appear vertical in front view, then using rail sweep or surface from network and boring the hole through the surface after. In case that description is unclear, here’s an example. The only problem with that is it doesn’t give me any control over the shape or position of the edge where the hole is. I would like my surface to intersect perfectly every part of my wireframe.
Your input is appreciated.
Thank you for your time,