I made this ring using the curve network when making the surface. I’m pretty new to rhino and wanted to know how to make these parts smoother, or rather seamless like the rest of the ring.
3d ring v4.3dm (350.1 KB)
Dear @Yopi_Sannet welcome to the forum.
there is a great amount of tutorials
check the jewellery section here:
learn - jewelry section
or / and google
google “rhino signet ring tutorial”
in general I am not a big fan of the average, simple signet ring tutorial approach - hoping to get the entire surface with a single networksrf.
I recommend to do the lower part ( the one you re having a problem with ) with a revolve or _sweep1 _ sweep2
check this topic:
i would build the blue surface as sweep2
and avoid “yellow” or “yellowish” colors - as this is reserved for selected objects.
happy modelling
kind regards - tom
Hey Tom_P thanks for the reply. the last 2 days all I have been dong is watching tutorials lol. i have cut off the section that was uneven and am now trying to do sweep 1 to reconnect the ring. each time i try to do the sweep 1 it either says unable to order rails or it doesnt make the proper texture
3d ring v7.3dm (161.2 KB)
3d ring v4_tp.3dm (3.1 MB)
splitting / cutting a networkSrf will most times give not so nice conditions to continue with another surface.
starting with your initial file v4…
make sure the lower edges are at z=0
now the missing section can be easily created as _revolve
i used
_splitEdge (to only work with a part of the edge)
_revolve
_changeDegree (3,3)
_matchSrf (multiple edges, tangent, tangent, to closest, refine yes)
check the result with
_edgeContinuity
_zebra
kind regards - tom