Hi guys! Can you please tell me how to cut out the contour from the mesh and make them separate objects?
internalise.gh (111.2 KB)
Hi guys! Can you please tell me how to cut out the contour from the mesh and make them separate objects?
I converted the mesh to a polysurface (brep) before splitting it, then used BrepInc with a random point on each brep to find the fragments inside the extrusions (cutters).
It’s a little slow, be patient. ~40 seconds. The purple group (disabled) converts the brep to a mesh.
Not for me. I’m using R6 with default tolerance of 0.001 (‘View | Display Options… | Units | Absolute tolerance’).
Yes it worked)
Thanks a lot!
Joseph, may I ask you more? how to get the inversion of this mesh by cutting out the roads?
Might as well get both using Dispatch instead of Cull Pattern:
Extruded roads (SLOWER!!!):
Thanks a lot! This is what I need