Triangulation Pattern

Hello,

Just need any help to lead me on how i can continue this pattern, my knowledge on data trees has been reached..

Triangulated.gh (17.3 KB)

Triangulation Pattern VR2.gh (53.8 KB)

Hi Volker,Thank you this is a clever solution!, Do you know of a method to make these zigzag lines as hoined triangular shapes? as shown in the sketch above?

As triangles or “triangular shapes”?

By triangular shapes, I mean keeping the same division logic but then joining the lines as closed curves triangles in the final output, instead of a continuous zigzag pattern.

That doesn’t answer my question. Do you want planar triangles, or closed “triangular shapes” with two leg segments that are lines and a third that is a curve?

this

Is there a surface that you originally made the curves from?

No, actually there were only broken curves"the blue ones". I used them to create smoother curves and then created the surface.

curves model.3dm (7.4 MB)

Unless the curve spacings are important to you, this is probably easiest:

Triangulation Pattern VR3.gh (44.3 KB)

I had some time to look at this now. This is of course much faster:

Triangulation Pattern VR4.gh (31.4 KB)

Thank you Volker!! Yes this is exactly what i wanted very smart approach