Hi everybody I m trying to get a triangulated pattern as in the image, can someone help to figure out how I can achive that result? I ll share with you my GH file as well and thanks a lot
1.gh (9.6 KB) ![1|544x500]
Hi everybody I m trying to get a triangulated pattern as in the image, can someone help to figure out how I can achive that result? I ll share with you my GH file as well and thanks a lot
1.gh (9.6 KB) ![1|544x500]
HI Greg,
Thank you so much for your reply
Do you know how I can do It curved , I should have add the loft surface in my file and as you can see in the images is not following the curvature of the surface,
Thank you so much
2.gh (18.6 KB)
made a much better solution using relative item - added in your curvature as well
Thats the old mesh - just join and loft any of the new curves
Thank you !
Greg, sorry just a last question , I tried to find the center of the surfaces but the area component looks like its not working in this case, probably because is a non planar surface?
Cheers
Fixed -there was some strangeness going on with the surface edges post-split. There may be a better way to approach this but swapping out the surface with one from earlier in the definition worked
1-mesh-bettersolution.gh (22.5 KB)
you are amazing, thanks a lot
no prob
Here’s an alternate method that does not use meshes that may be useful for you. I’ve used this approach many times for 3D printed objects.
NoMesh-bb1.gh (29.8 KB)
Removed all the mesh parts from my definition as well. Just didn’t change the name