Hi everyone!
So I was going to make a surface like this:
So I decided to make a voronoi on a surface, fillet the cells and offset them a few times to the center by the distance to it divided by a number a number of times. Like this:
It works well with one move distance, but If I plug SERIES in this happens:
So I think there is a problem somwhere with the trees of data.
Could you people help me find the problem in my script?
Or how to make a similar surface in another way?
Thank you very much for help.wave surface.gh (14.9 KB)
Not an answer to your question, but you didn’t provide script ! Your dfgdfg.jpg is not very useful (I am polite) !!!
See that it could help you
Sorry, i forgot. Also I am not interested by the stripes but the irregularity of the surface.
Surely there is another solution, but this one is not too complex.
wave surface.gh (12.0 KB)
Wow.
Thank you very much!
Anthony3
(Anthony)
October 28, 2022, 4:15am
6
Hi, I’ve been playing around with the algorithm attached by @laurent_delrieu but do not know how to bake the surface with the adulation as per the reference image (Untitled-1.jpg) attached by @zebedeusz123 . After I bake I’m only left with curve geometry. Does anybody know how to achieve the wavy surface?
Yes
Just look at the others discussions. There is a discussion o this subject on this forum.
Hello,
it’s my first post to the forum.
I want to recreate a similar form as seen on this nike outsole shoe.
First thought was to use magnetic forces/ field charges to manipulate points on a mesh. But didn’t get a grip on how to use these vector forces.
Then I stumbled upon a tutorial on Entagma for Houdini FX (VOPs Quicktip: Shaping Displacement Using Modulo & Noise – Entagma ) where I saw a similar form appearing and managed to translate that principal into GH.
The pattern that I am chasin…
and surely this one
Hi,
I was wondering if anyone could help point me in the right direction for generating fractal lines and foliation in Marble as line work. Essentially the impurities in marble creates its pattern, and I would like to generate this in Grasshopper rather than tracing an existing. I’ve started with Fields and then with land contours but it doesnt get that “blocky” feel to it.
See inspiration pics
[1d6f4d55e55355a358d018d690218c41]
[6289f4ffeaf64cca3741d7c584dddbf2]
and this
I think such effect could be done with noise
Simplex and Perlin Noise on surface - Grasshopper
Anthony3
(Anthony)
October 28, 2022, 7:22am
8
Thank you for pointing me in the right direction! New to Rhino and wasn’t sure on some of the terminology to come across these. Much appreciated