Hello! I have downloaded the latest version of Rhino 7 a couple of weeks ago. I use V-ray for rhino to do renders on a daily basis and make use of the “Sun” command very often. The last couple of days this command has stoped working. I can’t seem to understand the reason, but the Sun editor panel just does not appear.
I would like to know if anyone has the same problem or if know how to solve it.
Windows 10.0.19043 SR0.0 or greater (Physical RAM: 16Gb)
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) HD Graphics 630 (Intel) Memory: 1GB, Driver date: 2-28-2018 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce GTX 1050 (NVidia) Memory: 4GB, Driver date: 6-9-2021 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 462.80
> Integrated accelerated graphics device with 4 adapter port(s)
- Secondary monitor is laptop’s integrated screen or built-in port
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 6-9-2021
Driver Version: 27.21.14.6280
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 4 GB
Rhino plugins that do not ship with Rhino
C:\Users\darig\AppData\Roaming\McNeel\Rhinoceros\6.0\Plug-ins\Fologram for Rhino (468a328b-20d9-494b-b9e1-cbe9f827d3a2)\2020.3.3.0\6\Fologram.IO.Rhino3d.Win6.rhp “Fologram for Rhino” 2020.3.3.0
C:\Program Files\Chaos Group\V-Ray\V-Ray for Rhinoceros\V7\VRayForRhino.rhp “V-Ray for Rhino”
Hi -
Thanks for that information.
In the PluginManager, please make sure that the Renderer Development Kit is both Loaded and Enabled. Restart Rhino if it wasn’t.
If it was loaded and enabled, please disable both Fologram and V-Ray and check if that makes the problem go away.
-wim
Hi Wim, I am having a similar issue. My sun command seems active, but I can’t toggle the control panel when I type in the command. My pluginManager shows the Renderer Development Kit as active. What should I do?
Windows 11 (10.0.22631 SR0.0) or greater (Physical RAM: 32Gb)
Computer platform: LAPTOP - Plugged in [34% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) UHD Graphics (Intel) Memory: 1GB, Driver date: 2-22-2023 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce RTX 4080 Laptop GPU (NVidia) Memory: 12GB, Driver date: 3-21-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 551.95
> Integrated accelerated graphics device with 4 adapter port(s)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 3-21-2024
Driver Version: 31.0.15.5195
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 12282 MB
@wim
hi, i don’t know since when my render mode looks super weird(shadows and lightnings). i also be using Vray to render and the lightnings are also weird.i don’t know if it is from the same problem? i’ve tried basically everything in the sun option, but didn’t help. Could you help me find out my problem? Or maybe is there a way to set everything back to defult? down below is my system info, thank you
Windows 11 (10.0.22631 SR0.0) or greater (Physical RAM: 64GB)
.NET 7.0.0
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 4070 Ti (NVidia) Memory: 12GB, Driver date: 4-12-2025 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 576.02
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 4-12-2025
Driver Version: 32.0.15.7602
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 12282 MB
Rhino plugins that do not ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\Karamba\License\Karamba3D_LicensePlugin_Rhino8.rhp “Karamba3DLicense”
C:\Program Files\Chaos\V-Ray\V-Ray for Rhinoceros\V8\VRayForRhino.rhp “V-Ray for Rhino”