Textures are not displayed properly.
The image on the right in the image below is the texture we are using. The detail is blurred on the Rhino viewport.
Looking at the texture settings, I see
Image size: 18.9 MB
File size: 0.984MB
Why is the image size so large?
Is it because it is repeated as a tile?
it appears to be a 32bit file, that will naturally need more space in fact 3 times more than an 8 bit, it also seems to be stored as a png i assume, a jpg in 32 bit would have much less. so yeah the file size looks like it could be correct.
i am not sure i follow what the issue with the texture is, can you post a sample file, just the floor of course and the texture in use