For some reason in large files when I want to update texture maps in the rendered mode it is super slow to update- I am having to import to a seperate file update then reimport.
Adding to this the material properties do not like to be changed in the render mode.
Just to double-check: you mean
Rendered mode, not
Yeah just using brazil and rendered mode as work flow now.
Also crashes in render mode when you try to turn on a large number of layers.
Can you share such a large file through www.rhino3d.com/upload ? If you paste a link to this discourse topic in the comments I’ll know. The uploader keeps your files confidential.
Where is it that I can save the file with all the materials attached?
Save As menu and ensure you have the checkbox for saving textures checked. That will ensure all textures get saved in the 3dm
I’m sure you guys like to move these commands around just to keep us on our toes!- Uploaded file- please keep confidential as is current project
Did you manage of this case? I see a crash report submitted by you 2 days ago, but I assume you had a crash today as well?
I do see the very slow response on material changes. It appears that Brazil is doing something with baking. I’ll log a bug for this. Actually, I don’t see the slow response on material change. That happens only in
Raytraced mode, and that is due to baking of materials.
@good4design on what versions of Rhino and Brazil are you at the moment? Just for the record… (
Rhino 6 SR2 2018-3-6 (Rhino 6, 6.2.18065.11031,
brazil 2.0 version 18.104.22.168 commercial 6/2/18
I also would like to add that when in the brazil material panel when you push the + button to make a new material the rhino render options for Gem Glass Paint etc appear if you use any of these it drastically slows the render -10fold